UNDEAD SORCERESS
Medium humanoid (elf), chaotic evil.

Armor Class 13 (Natural Armor)
Hit Points 99 (18d8+18)
Speed 40 ft. Flying


STRDEXCONINTWISCHA
10 (+0)
14 (+2)
12 (+1)
20 (+5)
15 (+2)
16 (+3)


Saving Throws Int +9, Wis +6
Skills Arcana +13, History +13
Damage Resistance Damage from spells; nonmagical bludgeoning
Senses Passive Perception 12
Languages Understands Common but can ́t speak
Challenge 12(8,400 XP)

Magic Resistance. The undead sorceress has advantage on saving throws against spells and other magical effects.

Spell casting. The undead sorceress is an 18th-level spellcaster. Her spell casting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The undead sorceress can cast disguise self and invisibility at will and has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fireball, fly
4th level (3 slots): banishment, fire shield, stoneskin
5th level (3 slots): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
8th level (1 slot):mind blank
9th level (1 slot): time stop
Special Equipment Bronze wristband that allows the creation of zombies. It will break once she is defeated, and it cannot be fixed.

ACTIONS
Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 1d4 + 2 piercing damage, or 1d8 + 0 if using two hand.




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