FIRE ELEMENTAL – 5e stats
Large elemental, neutral
Armor Class 13
Hit Points 102 (12d10 + 36)
Speed 50 ft.
Proficiency Bonus +3
Proficiency Bonus +5 (5th Edition Advanced Mode)
STR | DEX | CON | INT | WIS | CHA |
10 (+0)
| 17 (+3)
| 16 (+3)
| 6 (-2)
| 10 (+0)
| 7 (-2)
|
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Vulnerabilities (suggested) cold
Damage Immunities fire, poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Perception 10
Languages Ignan
Challenge 5 (1,800 XP)
Fire Form. The fire elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the fire elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the fire elemental can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Illumination. The fire elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Water Susceptibility. For every 5 feet that the fire elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
ACTIONS- Multiattack. The fire elemental makes two touch attacks.
- Multiattack (suggested). The fire elemental makes two touch attacks or one attack with its Fire Burst.
- Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
- Fire Burst (suggested, recharge 5-6).The fire elemental create a fiery burst. All targets within 20 feet takes 21 (6d6) fire damage. A successful DC 14 Dexterity saving throw halves the damage.
** Please Note: Images are for illustrative purposes only **