BUGBEARS – 5e stats
Medium humanoid (goblinoid), chaotic evil

Armor Class 16 (Hide Armor, Shield)
Hit Points 27 (5d8+5)
Speed 30 ft.
Proficiency Bonus +2
Proficiency Bonus +3 (5th Edition Advanced Mode)


STRDEXCONINTWISCHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (+0)
9 (-1)


Skills Stealth +6, Survival +2
Senses Darkvision 60 Ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

ACTIONS
  • Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d8 + 2) piercing damage.
  • Javelin. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6 + 2) piercing damage.
  • Javelin. Ranged Weapon Attack: +4 to hit, reach 30/120 ft., one target. Hit: (1d6 + 2) piercing damage.






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