BUGBEARS – 5e stats
Medium humanoid (goblinoid), chaotic evil
Armor Class 16 (Hide Armor, Shield)
Hit Points 27 (5d8+5)
Speed 30 ft.
Proficiency Bonus +2
Proficiency Bonus +3 (5th Edition Advanced Mode)
STR | DEX | CON | INT | WIS | CHA |
15 (+2)
| 14 (+2)
| 13 (+1)
| 8 (-1)
| 11 (+0)
| 9 (-1)
|
Skills Stealth +6, Survival +2
Senses Darkvision 60 Ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
ACTIONS- Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d8 + 2) piercing damage.
- Javelin. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6 + 2) piercing damage.
- Javelin. Ranged Weapon Attack: +4 to hit, reach 30/120 ft., one target. Hit: (1d6 + 2) piercing damage.
** Please Note: Images are for illustrative purposes only **